SOLID 原则详解
SOLID principles, introduced by Robert C. Martin, aim to make software design more flexible, maintainable, and scalable. The Single Responsibility Principle (S) states that a class should have only one reason to change, promoting clearer, more maintainable code. The Open/Closed Principle (O) advocates for software entities to be open for extension but closed for modification, enhancing code scalability and stability. The Liskov Substitution Principle (L) guides subclassing to ensure it can replace its base class without affecting program correctness, maintaining consistency and reliability. The Interface Segregation Principle (I) suggests that clients should not be forced to implement interfaces they do not use, promoting flexibility and reducing coupling. The Dependency Inversion Principle (D) emphasizes that high-level modules should not directly depend on low-level modules, but both should depend on abstractions, promoting decoupling and flexibility in software design.